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  • Environmental impacts of digital technologies

Environmental impacts of digital technologies

Ref. 41025
CategoryEnvironment and sustainable developmentCategoryDigital and technology
  • Effort: 5 hours
  • Pace: Self paced
Impact'Num is a Mooc to question the environmental impacts of digital technologies, to learn how to measure, decipher and act, to find one's place as a citizen in a digital world.

2 course runs are currently open for this course

Choose now

What you will learn

At the end of this course, you will be able to:

  • Understand the challenges of digital technologies for the environment and society
  • Question indicators, data, analyze trends and make your own diagnosis
  • Identify possible actions for a sustainable digital world by integrating a reflection on indirect effects, the interplay of actors and scales
  • To have a critical look at the place of digital technologies in today's world and to be able to understand the debates around these themes
  • Raise the awareness of your students or friends by using the resources of the Mooc or by identifying tools and partners to continue the debate

Description

This Mooc was co-produced by the Association Class'Code and Inria.

At a time when ecological transition often rhymes with digital transition, what is really the environmental impact of digital technologies? Is digital the solution?

Under the guise of virtualization and dematerialization, it is in fact a whole ecosystem that consumes energy and non-renewable resources that is being deployed at great speed.

While it has taken nearly 50 years to measure climate change, stabilize indicators and data, and reach a consensus that allows us to act.

Where are we with regard to digital technologies? How can we find our way through the sometimes contradictory information and discourse? On which measures should we rely? How can we start acting now for a more responsible and sustainable digital world?

Format

The Mooc is divided into 4 parts, each of which consists of :
- an awareness activity to take stock of one's practices, preconceived ideas or unthinking,
- an educational video to present the issues in the form of a dialogue between the more or less informed citizens that we are and the state of research, sometimes supplemented by an interactive activity,
- formative activities to question the indicators, the data, analyze the trends and form your own diagnosis,
- formative activities to discover what we can do as consumers, designers, teachers, citizens? Answers to explore, experiment and discuss...
- Additional resources to go further,
- Quizzes at the end of the game inviting you to take stock of the knowledge and skills acquired.

More theoretical concept sheets go into more detail about the concepts covered in the video or the activities.

A discussion forum allows you to exchange and debate with other participants and researchers.

Prerequisites

The training is intended for everyone and more specifically

- education professionals (teachers, educators, animators) who will find resources that can be used directly with their audience,
- young people from the second year of secondary school onwards, through the videos and activities that are proposed,
- to all those who wonder about the environmental impacts of digital technologies and who wish to understand the stakes and learn how to measure, decipher and act, in order to find their place as citizens in a digital world.

All you need is a computer and a good Internet connection to follow this course!

Assessment and certification

- Self-assessment through quizzes and learning activities throughout the MOOC

- Certificates of successful completion issued by FUN

Course plan

    • 💬 What do you think about digital technologies?
    • 💡 Digital technologies and environmental awareness: a short history
    • 📐Which indicators to assess the digital footprint?
    • ⚙️ Eco-Wise: Reading and questioning indicators
    • 💬 How many connected devices do you have?
    • 💡 Environmental impact of digital devices
    • 📐 Can we continue to manufacture IT equipment for a long time?
    • ⚙️ Eco-consumer: Recycling is not winning!
    • 💬 What part of digital technology has the greatest environmental impact?
    • 💡 Are digital services virtual?
    • 📐 What is the environmental footprint of a digital service?
    • ⚙️ From eco-user to eco-designer of digital services
    • 💬 Connected objects... and you?
    • 💡 What place do we want to give to digital in our society?
    • 📐 How to anticipate the impacts of a new technology?
    • ⚙️ Eco-citizen: being well informed to make informed choices!

Course runs

Environmental impacts of digital technologies

Enrollment
From March 29, 2022 to Dec. 15, 2023
Course
From April 7, 2022 to Dec. 18, 2023
Languages
English
Enrollment
From Oct. 25, 2021 to Dec. 15, 2023
Course
From Nov. 16, 2021 to Dec. 18, 2023
Languages
French

Course team

Françoise Berthoud

Categories

Françoise is a research engineer at Grenoble (CNRS) who created the GDS EcoInfo. She leads actions in favor of the reduction of digital impacts

Franck Beysson

Categories

Deputy director of the EEDD service of the Ligue de l'Enseignement de Loire and leader of the European project Conscience Numérique Durable

Julie Cornet

Categories

Facilitator of workshops for young people and educational mediators to learn to code and master computers (Compagnie du Code)

Laurent Devernay

Categories

By turns consultant and trainer, Laurent Devernay articulates his expertise around responsible digital (Simplon.co)

Laurent Lefèvre

Categories

Researcher in computer science in Lyon (Inria), specialist in energy efficiency of large digital systems, co-director of GDS EcoInfo

Benjamin Ninassi

Categories

Deputy Head of the ICT and Environment Program at Inria, INR and GDS EcoInfo contributor

Martine Olivi

Categories

Researcher in applied mathematics at Sophia Antipolis (Inria), in charge of the Local Commission for Sustainable Development

Julie Orgelet

Categories

Independent consultant in Life Cycle Assessment and Responsible Digital (DDemain / NegaOctet)

Anne-Cécile Orgerie

Categories

CNRS research fellow at IRISA, co-director of GDS EcoInfo since 2020 and active researcher in scientific mediation

Charles Poulmaire

Categories

Agrégé de Mathématiques, Charles is a teacher of mathematics, NTS and NSI at Van Gogh high school in Aubergenville

Organizations

Inria

Co-production

Scientific and Pedagogical Committee

Bastien Masse (University of Nantes, administrator of Class'code), Jacques Sainte-Marie (Inria, deputy scientific director on environmental issues), Alain Thillay (head of the department of development and dissemination of digital resources at the Directorate of Digital Education at the Ministry of National Education and Youth and Sports), Françoise Berthoud (CNRS / GRICAD / EcoInfo), Charles Poulmaire (National Education). Coordinator of the pedagogical path: Sophie de Quatrebarbes (S24B)

Partners

License

License for the course content

Attribution

You are free to:

  • Share — copy and redistribute the material in any medium or format
  • Adapt — remix, transform, and build upon the material for any purpose, even commercially.

Under the following terms:

  • Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

License for the content created by course participants

Attribution-NonCommercial-ShareAlike

You are free to:

  • Share — copy and redistribute the material in any medium or format
  • Adapt — remix, transform, and build upon the material

Under the following terms:

  • Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
  • NonCommercial — You may not use the material for commercial purposes.
  • ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
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